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Satisfactory roadmap
Satisfactory roadmap








  1. #Satisfactory roadmap update#
  2. #Satisfactory roadmap full#
  3. #Satisfactory roadmap plus#
  4. #Satisfactory roadmap simulator#

#Satisfactory roadmap full#

  • Check out the discord for a full roadmap, and channel for adding your own suggestions.
  • Full RGB colour choice for personalisation and accessibility.
  • Inclusion of verticality via use of multiple floors, which you can switch between.
  • The tool is constantly growing, here are some elements that will hopefully make it into future releases: For any bug reporting or suggestions, feel free to join the SaLT discord. NOTE: The tool is currently in development so may contain bugs or have missing features. The tool is completely free, however I'm incredibly thankful for any donations made :) The primary development target is the standalone Windows version, so it may be more stable and up to date during development. You can use SaLT in the Itch.io web player above by using "Run Tool", or get the standalone Windows version by hitting the download button. Various colour options are available in the settings to cater for colour-blindness and style preferences which are saved between sessions. You have the ability to drag and drop all of the various buildings from Satisfactory and connect them via conveyors and pipes using a simple line-node based system. Importing a design is just as simple paste the text and hit the Import button. At any stage you can export your designs into a text format that can be shared via a simple copy/paste to Discord, e-mail, or other. Using the tool you can experiment with different designs to create an efficient and aesthetically pleasing factory or make a mess, your call.

    #Satisfactory roadmap update#

    I'm due to have a looky-look at Satisfactory fairly soon, and will update you ASAP as to how aroused or otherwise I am made by its chrome fixings, and whether or not it lives up to its inclusion on our list of our most-anticipated games of 2019.SaLT (Satisfactory Layout Tool) is a simple program to be used in conjunction with the Coffee Stain Studios game Satisfactory to assist in planning and layouts. It is multiplayer, for up to four belt-strokers, as well as singleplayer, you'll be glad to know. Much later on, a "complete narrative" is promised, but for now expect something fairly open-ended come March 19. There will be bugs and flaws but we’ve reached a point in development where the game is stable enough to offer an awesome experience."Īpparently most of the game is at least prototyped, but we can expect a limited set of features for the early access build, with bug-squishing and quality of life fixes in the subsequent weeks.Īccording to this here roadmap, towards the end of April and into May, the plan is to expand the feature set - the likes of "sulfur research chains," "conveyor lifts," nuclear thingies and - oh boy! - trains are mentioned. Says Coffee Stain game director Oscar Jilsén, “We’re a small team and Satisfactory is a hugely ambitious project which we’ve had our heart set on creating for a long time. Satisfactory's early access build launches on the Epic Games Store on March 19, costing £26.99/$29.95/€29.99. I guess the aim is to do for production line games what Planet Coaster did for theme park sims. 1 Motor vehicles 1.1 Fuel consumption 1.2 Piloting 1.3 Drifting 1.4 Creature interactions 1.5 Fall Damage 1.6 Fire Damage 1.7 Poison damage 1.8 Radiation damage 1.9 Water 1.10 Out-of-bounds damage 1.11 Automated vehicle paths 2 Railed vehicles 2.1 Automation 2. I'm so accustomed to building games involving a top-down perspective and itty-bitty mini-folk by now that seeing it all close-up, shining and immense is quite the head-spinner.

    satisfactory roadmap

    They know their audience.ĮXTREMELY FANCY. There's also a extremely fancy new trailer, which features erotic stroking of gleaming conveyor belts. It's been a bit quiet on the Satisfactory front for a while now, other than news that the factory-builder would be an Epic Games Store exclusive, but hot off the production line is this shiny new newsmobile - an early access version of Satisfactory is due later this month.

    #Satisfactory roadmap plus#

    A very good thing given a new perspective, plus dune buggies and jetpacks? Yeah, g'wan.

    satisfactory roadmap

    #Satisfactory roadmap simulator#

    Coffee Stain Studios are probably tired of everyone saying that their Goat Simulator and Sanctum follow-up Satisfactory looks like a first-person Factorio, but I'd say that's a comparison to embrace.










    Satisfactory roadmap